 | Fixed crash when highlighting Things with invalid sprites. |
 | Texture/Flats browser will always show all textures when no textures used. |
 | Fixed browsing from empty texture field in linedef properties dialog. |
 | Fixed crash when using Visual Offset dialog with known, invalid textures. |
 | Fixed crash when giving an odd input in thing type number. |
 | Fixed crash when browsing all textures with an unknown texture as default. |
 | Changed image validation to allow images that have columns not in order. |
 | Showing used textures only is now an option. (see Interface tab) |
 | Fixed incorrect tooltip in thing sprite preview. |
 | Removed rarely used options. (based on usage statistics) |
 | "Mix textures and flats" option now moved to game configurations. |
| Set mixtexturesflats = 1; to support mixed textures and flats. |
 | Fixed incorrect texture/flat colors in BMP and PNG images. |
 | Optionally load textures and flats from files in a directory. (BMP and PNG) |
 | Updated ACS compiler to ACC 1.37. (from ZDoom website) |
 | Updated ZDBSP nodebuilder to ZDBSP 1.8. (from ZDoom website) |
 | "Reload resources" command in tools menu to reload textures/flats. |
 | Script editor no longer assumes the map has changed when only viewed. |
 | Autoalign textures now works properly with textures of different scale. |
 | "Floodfill textures" feature. (known as 3d_paste_paint in Slade) |
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 | Fixed an odd behaviour in script editor's AutoComplete. |
 | Added syntax highlighting and AutoComplete support for Doomsday's DED. |
 | Added syntax highlighting and AutoComplete support for DeHackEd. |
 | Overall performance improvements and optimalization. |
 | Test Map now also possible directly from 3D Mode. |
 | Doubleclick in Things list from Find and Find & Replace now opens category. |
 | Find & Replace thing types now correctly updates thing size and color. |
 | Fixed Undo for Find & Replace actions. |
 | Undo available for actions from error checker's Fix button. |
 | Error checking for things. (outside map or stucked in wall/another thing) |
 | Things in 3D Mode. (Press T to turn on/off) |
 | Options to rotate thing angle by 45. (use < and > in 2D and 3D modes) |
 | Options to move things up/down in 3D Mode. (Hexen format maps only) |
 | Map editing boundaries indicated with red border. |
 | Texture/Flats browser first shows used items only, press TAB to see all. |
 | Corrected a weird behaviour in CCW drawing along existing sectors. |
 | Changed texture assignment behaviour when drawing new sectors. |
 | Updated ACS configuration. |
 | Corrected several errors in different configurations. |
|
 | Fixed exclusive mouse access for dual monitor support. |
 | Updated ZDoom (Doom in Hexen format) configuration. (thanks Graf Zahl) |
 | Fixed reference highlighting for negative sector/line tags. |
 | Texture Y offset autoalign in 3D and 2D modes. (thanks Anders) |
 | Risen3D configuration file. (thanks Nuxius) |
 | Comprehensive tool to find and fix map errors. (default key: F4) |
 | High resolution (scaled) textures support. |
 | Fixed crash in script editor when trying copy without selection. |
 | Fixed editing mode switch key. (default key: TAB) |
 | Fixed crash when creating new map after a map was opened. |
 | Doubleclick in autocomplete list now also inserts script keyword. |
 | Improved autocomplete word insertion behaviour. |
 | Fixed unsigned fields (things/effects/tags now all 0-65535). |
 | Find/Replace results now always open the results list immediately. |
 | Fixed non-sorted categories in Things. |
 | Width property of things categories now properly inherits in all things. |
 | Thing sprite preview when highlighting things. |
 | Updated configurations for sprite preview. (thanks Exl and DD_133) |
 | Option to use 3D Mode windowed in the editing area. |
 | Improved performance with editing features in 3D Mode. |
 | Fixed 3D Mode information display when gravity is on. |
 | Aiming through middle textures in 3D Mode. (below/above its texture height) |
 | Added color option for sound blocking lines. |
 | Shortcut key to revert drawing by 1 vertex. (default key: BACKSPACE) |
 | Stitch selected vertices manually. (no default key) |
 | Fixed buttons for Stitch Vertices and Snap To Grid when shortcut key used. |
 | Few ACS script definitions updated. (thanks Agent Spork) |
 | Option in Export Picture to show/hide linedef front indicators. |
 | Updated several configurations with boom lines. (thanks Rob) |
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 | ZDoom (Heretic in Hexen format) configuration file. (thanks Graf Zahl) |
 | Fixed selection bug after dragging vertices. |
 | Fixed bug in support for PNG textures. |
 | Allowed the use of patch 0 in textures. (texture SP_FACE2 uses this) |
 | Improved automatic sector height adjustement for copy/paste. |
 | Added option for automatic sector height adjustement in copy/paste. |
 | Preserving "void" parts of map when pasting. |
 | Removed "Save map as prefab", use "Save selection as prefab" instead. |
 | Changed description in Insert Sector dialog to "radius". |
 | Insert Sector now makes a square of correct size when 4 vertices entered. |
 | Updated Eternity configuration. (thanks SargeBaldy) |
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 | Fixed crash when configuring a Quick prefab. |
 | Fixed crash of 3D mode when having an empty string texture name. |
 | Fixed something annoying with texture autocomplete after typing. |
 | Added error information for configurations with syntax errors. |
 | Added option in config files for sorting per Things category. |
 | More search types in Find/Replace for different kinds of tags. |
 | Dual monitor issues fixed? |
|
 | Highlighting and autocomplete for constants in Script editor. |
 | Automatic text selected when bringing focus to a textbox. |
 | Improved all code related to texture names (string data types). |
 | Added resize (scale) feature. |
 | Added option to store settings (like additional textures wad) with map. |
 | Fixed bug where unable to edit middle of doublesided lines in 3D Mode. |
 | Texture names autcomplete in 2D Mode now completes while typing. |
 | Relative changes allowed for tags, brightness and action arguments. |
 | Flexible DECORATE syntax allowed. |
 | Warning instead of crash when DECORATE uses an existing DoomEdNum. |
 | Fixed bug where zoom sometimes didnt work until a key is pressed. |
 | Shortcut key to quickly drag the map with the mouse. (hold SPACE) |
 | Move up/down keys for 3D editing mode. |
 | Fixed bug which saved map in incorrect format when opening another map. |
 | Fixed bug which always changed file to PWAD even when editing an IWAD. |
 | Sector tags higher than 255 allowed. |
 | Included ZenNode version 1.2.1. |
 | Gradient feature to create stairs and smooth brightness changes. |
 | Center view feature for quick map overview. (CTRL+SPACE) |
 | List of found/replaced items after find/replace to zoom in on. |
 | Optimized performance in drag and paste operations. |
 | Fixed bug in Toggle Middle Textures which added an unknown texture. |
 | Better linedef stitching when dragging/pasting adjacent to other linedefs. |
 | Fixed bug when using Save As for saving map to the same file. |
 | Highlighted object now lights up both referred and referring objects. |
 | Fixed bug in Things Filter where "Exact flags" and "All flags" worked wrong. |
 | Paste and Prefabs will adjust ceiling/floor heights to match parent sector. |
 | Added the Thing hexen action and tag to the details bar. |
 | Quick switch between large and tiny details bar. (TILDE ~) |
|
 | Possible to edit map during scripting. (script window non-dialog) |
 | Added feature to export a picture of 2D map layout. |
 | Fixed remaining tab order incorrections. |
 | Added sector numbers and offsets in info bar for highlighted linedef. |
 | Mode to scroll the map by dragging it with the mouse. (Press M to toggle) |
 | New and improved Script editor with new syntax highlighting. |
 | Script functions list now integrated as autocomplete. (CTRL+SPACE) |
 | Script function information tooltip during typing. |
 | Fixed problem when saving to a file which is in use. |
 | Fixed problem when saving to a file which was marked Read Only. |
 | Changing map lump now renames correctly and doesnt leave a copy. |
 | DECORATE Things will now be added to the Things list. |
| Use //$Category monsters in your DECORATE Thing definition to show the thing in Monsters category. (or any other category in the game configuration) |
 | Updated ACS function definitions. |
 | Updated Skull Tag configurations with the ZDoom items. |
 | Option to autocomplete texture names now works in 2D mode as well. |
| Therefor, this option has been moved to the Interface tab. |
 | Tagged Sectors and Things highlight when highlighting Linedef. |
| Now for Hexen format maps as well. |
 | Fixed save problems after use of undo or redo. |
 | Fixed problem where middle textures where kept when pasting. |
 | Included ZDBSP version 1.5. |
 | 256 color icons on the toolbar,... too much time on my hands. |
 | Feature for textures/flats loading between specific lump names. |
| Configurations updated for this and TX_ lumps set for ZDoom/Skull Tag. |
 | Copy/Paste Offsets feature for 3D Mode. (SHIFT+C and SHIFT+V) |
 | Brightness field in Sector dialog now also accepts ++ and --. |
 | Find and Find/Replace will now remember last used search type. |
|
 | Minor improvement in paste operation. |
 | Completed Strife configuration. (thanks Gokuma) |
 | Strife texture format support. |
 | Support for 16, 24 and 32 bit PNG textures and flats. |
 | Improved 8 bit PNG support by remapping colors during conversion. |
 | Fixed nodebuilder failure when no Things placed. |
 | Fixed nodebuilder failure when renaming map header. |
|
 | Things without any flags now will be shown unless filtered. |
 | First new Thing gets its flags from map configuration. |
 | Crosshair size is now taken from crosshair.bmp instead of fixed. |
 | Numberboxes now allow cut/copy/paste with the usual shortcut keys. |
 | Detecting suitable game config now only for those with configured IWAD. |
 | Use of scrollwheel, with or without shift/ctrl, in both 2D and 3D modes. |
 | Title of mode displayed in horizontal bar when nothing highlighted. |
 | Script editor keywords list scrolls to current typed word. |
 | Changed workings in script editor syntax highlighting. |
 | Undo and Redo with CTRL+Z and CTRL+Y in script editor. |
 | Changed workings of lump data storage and processing. |
 | Autocomplete with CTRL+UP, CTRL+DOWN and CTRL+ENTER in script editor. |
 | Support added for PNG textures and flats. |
 | Changed texture and flat management. (little bit faster now) |
 | Numbers on changing lines when dragging correctly rounded. |
 | Tab order to move focus restored. (use CTRL+TAB to switch panels) |
 | Optionally new Things/Sectors/Lines copy action and tag from the previous. |
 | Added %E and %M in testing parameters for Episode and Map number. |
 | Improved Things Filter with some more options. |
 | Changed the S1# and SR# for doors-type actions to D1 and DR. |
 | Improved Find/Replace features with wildcards. |
 | Strife game configuration. (thanks Gokuma) |
|
 | File font.tga was missing in Full installation (sorry people im only human) |
 | Fixed a 3D mode texture filtering issue. (yes, the Automation Error) |
 | Alternative resource caching for systems older than Windows 2000. |
 | Fixed the Generalized Linedefs tab. (comboboxes were not drawn correctly) |
|
 | Curve lines feature with degrees option. (thanks to Anders Åstrand) |
 | Zooming now up to 10000% for detail-addicts like SargeBaldy ;) |
 | Map didnt save when only any of the Things changed. |
 | Option to outline all Things in Things mode with their size. |
 | Pasted sectors/lines merged incorrectly with other lines. |
 | All flats will be listed unless empty. (invalid flats will be black) |
 | New Heretic config file. (thanks SargeBaldy) |
 | New ZDoom (Doom in Hexen format) config file. (thanks Zell) |
 | All configs updated, demons width set to 30. |
 | Find and Replace features. |
 | Option to set syntax highlighting On or Off. |
 | Filter to show only Things with any specific flag settings. |
 | Toggable info in 3D Mode about the wall/floor/ceiling you aim at. |
|
 | Middle textures on doublesided lines for new drawn sectors fixed. |
 | Script highlighting improved and much faster. |
 | FraggleScript and ACS configurations updated. |
 | Window sizes of script editor will be remembered. |
 | Profiles for quick nodebuilder and testing parameter configuring. |
 | Script editor option to insert as lowercase, MixedCase or UPPERCASE. |
 | Thing flags value can now be higher than 255. |
 | Crashes on editing after using Undo or Redo fixed. |
 | New drawn sectors will take properties from first adjacent sector. |
 | Option for sidedefs compressing when exporting map. |
 | Feature to only keep 1/2 sided linedefs selected from selection. |
 | Now allowing selecting/splitting ranges to be as low as possible. |
 | Autoalign textures feature also implemented in 2D mode. |
|
 | Fixed 'Object Required' bug when pasting while nothing copied in 3D Mode. |
 | Fixed the disappearing walls when nearby in 3D Mode. |
 | Fixed incorrect 3D Mode ceiling scaling with mixed resources. |
 | Things in uncategorized list can now be sorted. |
 | Resources will now reload when mixed resources option is changed. |
 | No more crash when PNG format is used as textures/flats. |
 | No more crash when scrolling textures. |
 | Script editor inserts previous whitespace for new lines. |
 | Keywords list in script editor. |
 | Syntax highlighting in script editor. |
 | Middle texture kept when splitting sectors. |
 | Best texture chosen for middle texture when deleting a sector. |
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 | Fixed categorized effects list for Things. |
 | Fixed Rotate feature. |
 | Fixed bug of Sector dialog doesnt appear with new drawn sectors. |
 | Added option to mix Textures and Flats resources. |
 | Fixed Things raw flags (was limited to 255 for hexen format). |
 | Attempt to make script editor work better. |
 | Several Doom Legacy config additions. (thanks ToXiCFLUFF) |
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 | Doom Builder released! |
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