| |
How do I go about making a Doom, Heretic or Hexen map? |
| |
 |
If you are unfamiliar with mapping for Doom, Heretic or Hexen, I recommend you to read some tutorials. Below a few tutorial listed. Please do NOT email me to ask how to build maps.
Doom Realm by Agent Spork
Getting Started with Doom Mapping by Wasted Youth
Unofficial Wad Designers Handbook by Ron Allen
The Doom Editing Getting Started Guide by John Bishop
|
|
Why does Doom Builder say "the nodebuilder did not build the nodes"? |
| |
 |
This may be because of a configuratin error or the nodebuilder you are using does not like your map. Make sure your nodebuilder settings are correct for the chosen nodebuilder and check your map for errors. Make sure the nodebuilder supports the map format you are building. You can also try using a different nodebuilder.
|
|
Why does the Doom Builder 3D Mode not work or freezes? |
| |
 |
This can have many causes. I recommend you to close all other applications that may be interrupting the 3D Mode and applications that make use of your 3D graphics acceleration card. Check your 3D Mode settings and make sure you do not use settings that your videocard does not support. Make sure your monitor can handle the selected resolution, not all resolutions work on all monitors.
|
|
What does the Export Map function in the File menu do? |
| |
 |
Exporting your map rebuilds your map to a new file with the Export nodebuilder settings and optionally compresses the Sidedefs information (see configuration dialog). After exporting, you will continue editing the current file (not the exported file). Export Map is recommended for use when you want to "finish" your map and show it in public.
|
|
Terminology: What is a WAD? What is a map? |
| |
 |
A WAD is a file format which uses lumps to organise different pieces of data in the single WAD file. There are two types of WAD files: IWAD and PWAD. The IWAD contains every lump required by the game engine to run the game properly. The PWAD contains lumps that are to be replaced or added to the IWAD in memory when the game is being played. Like a program patch.
A lump is a piece of data in a WAD file. This can be a sound, graphic, music, part of a map, anything. You can edit lumps with a WAD editor.
A map is a set of lumps which contain all information needed for a level structure. You can edit a map with a map editor like Doom Builder. Some map editors also have more or less a WAD editor implended.
|
|